For Residential Pros

Basco_Rollers

ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 0.000000 cameraFarRange (float): 1000000.000000 cameraFov (float): 56.000511 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 254.869598 channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 2399, 1799] displayWindow (box2i): [0, 0, 2399, 1799] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 =Channels= B (float) C.B (float) C.G (float) C.R (float) CESSENTIAL_Direct.B (float) CESSENTIAL_Direct.G (float) CESSENTIAL_Direct.R (float) CESSENTIAL_Indirect.B (float) CESSENTIAL_Indirect.G (float) CESSENTIAL_Indirect.R (float) CESSENTIAL_Reflect.B (float) CESSENTIAL_Reflect.G (float) CESSENTIAL_Reflect.R (float) CESSENTIAL_Refract.B (float) CESSENTIAL_Refract.G (float) CESSENTIAL_Refract.R (float) CMasking_ID.B (float) CMasking_ID.G (float) CMasking_ID.R (float) CShading_Alpha.B (float) CShading_Alpha.G (float) CShading_Alpha.R (float) Co.B (float) Co.G (float) Co.R (float) Coron.B (float) Coron.G (float) Coron.R (float) Environment.B (float) Environment.G (float) Environment.R (float) G (float) Grou.B (float) Grou.G (float) Grou.R (float) R (float)

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